I found the article "Avatars and Their Creators" to be disturbing, incomplete, and strangely thought-provoking. As the digital world continues to expand and become more sophisticated, there exist more and more reasons to have a presence in that world. Avatars are our representatives to the realm of computers, and we can choose to represent ourselves in whatever way we wish. In the article, the creators of the avatars mainly chose to invent a being that represented them as being something completely different from their physical selves. In one case, it was a question of function. Apparently, little girl avatars tend to sell items better than old man avatars. Much of the time, though, the creators chose to make avatars that represent the way they want to be treated. However, this article is very incomplete. There were only four examples of avatars, and there are sure to be groups of people that were not represented, thus skewing our perception of the subject matter. I find it incredibly disturbing that people can find time to play 30-80 hours of games per week.
I strongly agree with the author of "Facebook: Editing Myself". She states that our profiles tend to stretch across multiple aspects of our lives. When I created a facebook account, I did so without my parents' consent. As a result, I was not friends with any of my family. This meant I did not have to edit my language or what I wrote to accommodate my relatives. As time progressed, my siblings found my account and all hell broke loose. Okay, that's an exaggeration, but they made a big deal out of it. I had to go through my account and change anything worse than a "PG-13 post" to a "PG" rating. It really makes you realize how differently a person acts and speaks depending on who they are with or who their audience is. Perhaps we should all have multiple accounts for the many lives we lead...